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Leverage The Power Of Animation In UI Design

The opinion on visual (digital) design changed significantly ever since the arrival of CRT screens in the 70s/80s.

Dissimilar to other artistic branches, where development depends on social attitudes and talent, the development of digital design seems to rely completely on the evolution of tools and technical methods.

Let’s have a look at animation in UI design – the first impression would be that everything is created to enhance users’ experience.

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Toolkits are supposed to be rich and broad, from basic animation elements to most upgraded effects; and it is supposed to cover all the necessary aspects of a stable prototype transition (using Quartz Composer, After Effects, or Framer).

The various applications that appear per day are the biggest incentive for the improvement of animation design in many applications.

Animation is not new

Animation is not new

UI animations have been here for a while, and their communicative role is gaining more and more importance with time going by.

Well-executed motions can guide the users; they can provide excellent content and keep readers satisfied. Thanks to animations, you can always surprise your users, reward their loyalty, and make your site more engaging.

However, too much animation or rasping transitions can distract users from what would originally be an excellent digital experience.

Animation is necessary

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The first thing to ask ourselves before we start using animations is: How can these animations contribute to our UI efforts?

Such interaction qualifies perfectly for a school example of good UI animations. To start with, interaction requires a 100-500 ms network request, but the consuming experience can be easily masked with the right application.

Animation should not be misused/overused

There are piles of spontaneous and precipitated animations on the web. Unfortunately, there are many cases where such are not amateur mistakes, but infamous cost-cutting tricks of experienced designers.

Don’t be diluted that users won’t notice bad animations. They will, and it will frustrate them because it is an obstacle standing in the way of their goals.

Act professionally and understand that design is not a game. Your app needs to show more functionality than simply drawing attention towards useless pop-up animations.

The most important animation principles

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To be honest, it is quite difficult to categorize ‘musts’ and ‘must not-s’ in animation design. However, there are few basic principles worth to be mentioned.

Before we list them, we warn you that mobile apps’ usage mostly relies in the menu slides.

Personalized standards

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Should we really remind you to apply the highest standards possible?

Your apps should look better than most of the apps your users have seen, and they should always resemble a ‘futuristic touch’.

Be unique!

Provide modern solutions and show some really engaging content. Use motions that speak loud about the quality of your work, and such that are able to construct a stable, memorable relationship with your users.

Stretching and squashing

The stretch-and-squash strategy is one of the most important animation principles.

It refers to the external forces a designer has to apply to move his objects in a convincing manner. There are many factors that can influence movement: gravity, artificially produced force, size/mass, or the movement of nearby surfaces.

Overdone stretching and squashing could make your app look funny.

Animations were actually discovered by Walt Disney, who concluded that exaggerated physical reactions add more comedy value to real-life movement (think how tigers move when they bounce). Whether you’ll exaggerate or not depends on the nature of your animation.

Replicate real-life actions

The entire purpose of an animation is to resemble specific real-life moments.

Take a moment to look around-the-way in which a ball bounces may be the basis for your new project. If you cannot find inspiration this way, check some YouTube animations and video tutorials.

Let’s consider the technical side: You need to create a spacing diagram, with tiny space on the top (increasing gradually after every 0.1s) that widens the most at the bottom.

Setting the scene

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Staging an animation means developing a strategy that helps users focus on particular items/areas of their screens before action begins.

You need to give users enough time to locate the animation, and to understand what it is about. Otherwise, if everything happens in a glance of the eye, they won’t even realize what was going on.

Setting a scene for your animation is not only a technical task. You need to heat people’s emotions and to wake up desirability for visual action.

Anticipating

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Anticipation is intermingled with staging, as it helps to direct users’ attention towards the animation.

The same as in a thrilling movie, users agree to wait only for something that looks worth of their attention.

UI animations can serve as directions

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One of the reasons why we employ motion at the first place is because it helps users orientate themselves.

It gives our virtual space the sense of physical dimensions, and attracts attention towards a specific part of the screen.

Therefore, it works in the service of proper workflows, guidelines, and effect estimation. It is not rare for motion to keep users on track and to help you avoid expenses for graphical explanation and video tutorials.

Animation tools

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The tool most designers use to illustrate UI sequences/behavior is called After Effects.

This program produces lively animations and it provides generous preview options to ensure the success of our UI. It is helpful before, during, and after technical production.

However, you can choose between many different tools, as most of them already upgraded to trendy and fast prototype tools. You can also choose a ready-to-use Web or Mobile UI Kit and customize it according to your requirements.

Context

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Motion creates the ‘physical state’ of your environment and the assets it contains.

This is how it contributes to the context of your content and it helps to avoid skeuomorphic restrictions on creativity.

Why not deforming objects or adding inertia to the simplest among them? The only result we could achieve is a playful and involving experience!

Delays

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Delays are very common in the online world, but even the most persistent among them can be removed (or at least reduced) with catchy and noticeable pre-fetching effects.

Unfortunately, the procedure is not simple: restricted mobile networks and their users will not appreciate huge amounts of pre-fetched data which they’re not even likely to use.

The reality is that you cannot avoid delays entirely. A good animation can help you distract users for a while, but the animation cannot last forever. When facing a bigger problem, we recommend you to use effective animation layering.

Responsiveness

The same as other design elements, the motion should remain intuitive and responsive.

It must react in a comprehensive and complementary way which reassures users of the quality of your app, instead of confusing them.

Progressive loading

Progressive loading is employed to reduce the time users perceive to spend waiting while their data is loading.

Don’t worry too much – users already know that the entire information will not be available at once, but don’t frustrate them with delays and availability difficulties. Instead, use animations to create the illusion that the app is far more responsive than it seems.

Subtle application

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Your animations may be cool and engaging, but avoid confusing users with too many of them.

You need to be subtle and careful, and to include only such items that can really attract attention. Usage and transition aspects should also be modestly elaborated because overdoing them can really frustrate your users.

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